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Ticket to Ride

$54.99
SKU: ASMDO7201

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STORE PICKUP AVAILABILITY

Orders are typically ready to pick up within 1 business day when everything is in stock at your desired location. Please allow 3-5 business days if we need to transfer products from another store.

City Creek

Low Stock

Availability:

Low Stock

50 S. Main St.

Salt Lake City, UT, 84101

United States

M-F: 11am - 7pm

Sat: 11am - 8pm

Sun: Closed

Millcreek

Low Stock

Availability:

Low Stock

2033 E. 3300 S.

Salt Lake City, UT 84109

United States

M-F: 10am - 7pm

Sat: 10am - 6pm

Sun: Closed

Sandy

Low Stock

Availability:

Low Stock

778 E. 9400 S.

Sandy, UT 84094

United States

M-F: 10am - 7pm

Sat: 10am - 6pm

Sun: Closed

The District

Low Stock

Availability:

Low Stock

11534 District Main Dr.

South Jordan, UT 84095

United States

M-F: 10am - 8pm

Sat: 10am - 8pm

Sun: Closed

Logan

Low Stock

Availability:

Low Stock

1940 N Main St.

North Logan, UT 84341

United States

M-F: 10am - 7pm

Sat: 10am - 7pm

Sun: Closed

Provo Towne Centre

Low Stock

Availability:

Low Stock

1200 Towne Centre Blvd.

Provo, UT 84601

United States

M-F: 10am - 9pm

Sat: 10am - 9pm

Sun: Closed

Kaysville

Low Stock

Availability:

Low Stock

352 N. Main St.

Kaysville, UT 84037

United States

M-F: 10am - 7pm

Sat: 10am - 6pm

Sun: Closed

The Popular Family-Friendly Cross-Country Train Adventure Game!

Ages: 8+

Players: 2–5

Play Time: 30–60 min

With elegantly simple game play, Ticket to Ride can be learned in under 15 minutes, while providing players with intense strategic and tactical decisions every turn. Players collect cards of various types of train cars they then use to claim railway routes in North America. The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets – goal cards that connect distant cities; and to the player who builds the longest continuous route.

"The rules are simple enough to write on a train ticket – each turn you either draw more cards, claim a route, or get additional Destination Tickets," says Ticket to Ride author, Alan R. Moon. "The tension comes from being forced to balance greed – adding more cards to your hand, and fear – losing a critical route to a competitor."

Ticket to Ride continues in the tradition of Days of Wonder's big format board games featuring high-quality illustrations and components including: an oversize board map of North America, 225 custom-molded train cars, 144 illustrated cards, and wooden scoring markers.